Fishing Skill Tree

/fish skills

You earn 1 skill point for each level you gain in pyrofishing. These skill points can be used to improve your fishing. There are two levels of skills: ones that take 1 point to upgrade (top row), and ones that take 15 points to upgrade (bottom row). The top row skills can have multiple points applied to them to amplify the effects. Itโ€™s up to you how you want to spend those points. Read all of the skills carefully before you decide!

If, at some point, you donโ€™t like how you used your points, you can pay 50K entropy to get all your points back to reallocate them on the skills.

Skill Options

Skill Name
Description

Better Gutting

[Level 0] This skill gives you more entropy from gutting fish

Luck of the Catch

[Level 17] This skill gives you more entropy from catching

Master Augmenter

[Level 16] This skill reduces the cost to craft an augment

Totem Leader

[Level 0] This skill reduces your totem cooldown for fish

Divine Judgement

[Requires 15 skill points] This skill gives a chance to create a tsunami that gives double fish every time you fish inside the circle

Tribal Shout

[Requires 15 skill points] This skill gives nearby players a percentage of your totem effects (37.5% of your bonus + 5% for every 15 additional levels). Totem skills do not overlap on one another.

Combo Catcher

[Requires 15 skill points] This skill increases your chance for double fish. Max combo: 30 catches; bonus of 5 for every 20 levels

Augment Infusion

[Requires 15 skill points] This skill has a chance to refund augment crafting. Effect: 35.5% refund chance with 3% bonus for every 8 levels

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